Lindsay Grace

[Bio][Games] [Art & Exhibits] [Apps] [Publications] [Teaching] [blog]follow me via Flikrfollow me via RSS


American University [2013 - Present]

American University School of CommunicationIn August 2013 I joined American University as Associate Professor in Film and Media Arts, to create the American University Game Lab.

American University
American University is a private doctoral institution in Washington, D.C. American has 6,776 undergraduates, 3,464 graduate students, 1,766 law students. The student body is cosmopolitan and globally diverse, with all 50 states, the District of Columbia, and 130 countries represented.

American University School of Communication

American University Game Lab was founded in 2013 as an initiative to teach, study and develop games with purpose. The initiative offers graduate and undergraduate instruction in game design, development and management. It also includes a game production studio to foster the production and assessment of games designed to change people's interests, activities and opinions.

The AU Game Lab was ranked #21 Graduate Game Design

degree in Princeton Review's North American and European ranking (2015)
Work Samples from my American University Graduate Students

GDC 2015: Narrative Summit Gold Winner: Kimberly Himmer, American University
(written in my Fall 2014 GAME605 Games and Society)

GDC 2015: Narrative Summit Gold Winner: Cole Wrampelmeier, American University
(written in my Fall 2014 GAME605 Games and Society)

Miami University [2009-2013]
Armstrong Professor of Creative Arts / Armstrong Institute for Interactive Media Studies
  Miaimi University

Miami University
Located in Oxford, Ohio, Miami University is a public university of 16,000 students offering strong academics, a vibrant residence life program, and faculty who love to teach and mentor students. For the past few years, Miami has been recognized as a top 3 undergraduate teaching institution by US News and World Report (2011, 2012), ranking among Dartmouth, Princeton and Yale for it's commitment to teaching.

In the news . . .

  Armstrong Institute for Interactive Media Studies

The Armstrong Institute for Interactive Media Studiesis an interdisciplinary program at Miami Universitythat examines how digital media is disrupting traditional disciplines. Through teaching, research, and experiential opportunities, AIMS is an example of liberal education in a 21st century world.

Princeton Review ranked Miami University a top Game Design Program in 2010, 2011, and 2013

In the news . . .

Work Samples from my Miami University Undergraduate Student

Here are a few highlights of work created by my students.

Poe's Tell Tale Heart Polar Plunder    
Tell Tale Heart Game Polar Plunder Minianda Janes Meowfit
Android, IOS 2013 Android 2013 Android, IOS 2013 Android, IOS 2013
Horse Owner      
Horse Owner Zombie Racing    
iPhone 2012 iPhone 2012    
Don't Kill the Cow      
Don't kill the cow      
PC, HTML 5      

For a more complete list of highlights please visit

AI Student Game Samples
Student Research Examples and Publications

Masso, N. Grace, L., 2011. Shapemaker: A game-based introduction to programming. In Proceedings of the 16th international conference of the Computer Games (CGAMES) (Louisville, KY: July 27-30, 2011). IEEE Computer Society, Washington, DC, 125-129. DOI=

Grace, L, Smayda, R, Ritcher, D and Al-Mulla, M., The High School Game: An Intergenerational Board Game for Discussing Secondary School Stresses (poster), 8th Games, Learning and Society Conference, Madison, WI (ETC press, 2012)

Grace, L. Quinter, J, McCain, K, Kitchen, D, 2012. Swivelpad: an Active Body Controller. In Proceedings of the 17th international conference of the Computer Games (Accepted presentation) (Louisville, KY: July 27-30, 2012). IEEE Computer Society, Washington, DC, 125-129.

Johnson, L. Game Controllers: A Critical Discussion of Input Devices in Game Design. 2010.


Student Resources thumbnail site image

Web resource for all of my classes at Miami University: 2009-Present

Sample Student Work:

Prior: Illinois Institute of Art-Chicago
Associate Professor of Game Art and Design [2003-2009]

Illinois institute of Art-Logo - Hot-Linked for Legal MattersIllinois Institute of Art, Chicago
The Illinois Institute of Art, Chicago is a fully accreditied commercial art school offering one of the oldest Game Art and Design degree programs in the Midwest, United States. The school is comprised of nearly 3000 students and 250 faculty. Full time instructors teach 14 courses a year, for an average 20 hours per week. thumbnail site image Student resource site managed by Lindsay Grace: 2003- 2009
General Site Info

Game Samples: Programming and Prototyping: (hosted remotely on AI server)
GAD415 Programming for the Artist:

General Site Info

Interactive Media Samples:

Web Design: Spring 2006 (hosted at

A few students I had the honor of teaching (and that still maintain their portfolio sites):