| Publications & Exhibits[contact] | ||
| Publications, Exhibits, and Presentations by Lindsay Grace [bio]. | ||
| Recent Exhibitions [visual art] | ||
| 2010 Software Studies in Computer Gameplay (Media Showcase), 28th Conference on Human Factors in Computing Systems (CHI), Atlanta, Georgia | ||
| 2009 Critical Gameplay, International Conference on Advances in Computer Entertainment Technology, Athens, Greece | ||
| 2009 Wait, 7th Annual International Digital Media and Art Association (IDEAS), Ball State University Gallery, Muncie, Indiana | ||
| 2009 Polyglot Cubed, Serious Games Showcase / National Training Systems Association (NTSA), Finalist, Orlando, Florida | ||
| 2009 Wait, SBGames 2009 Arts Exhibition, Rio de Janeiro, Brazil | ||
| 2009 Music Box, SBGames 2009 Arts Exhibition, Rio de Janeiro, Brazil | ||
| 2009 Critical Gameplay, Solo Game Exhibition, 1100 Cermak Gallery, Chicago, Illinois | ||
| 2008 Meaningful Play Serious Games Conference, Game Exhibitor: Polyglot Cubed | ||
| 2008 7th Annual Pilsen Together Art Festival, National Museum Of Mexican Fine Arts [photography], Chicago, Illinois | ||
| 2008 Co-Curator of Make Me an Offer, Gallery 350, Illinois Institute of Art, Chicago, IL Review at Newcity Art, Chicago |
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| 2008 Gogh Bot, Make Me an Offer, Gallery 350, Illinois Institute of Art, Chicago, IL | ||
| 2008 Faculty Exhibit, Gallery 350, Illinois Institute of Art-Chicago [interactive art], Chicago, Illinois | ||
| 2008 Faculty Exhibit, Art Institute of Ohio-Cincinnati [interactive art], Cincinnati, Ohio | ||
| 2007 Faculty Exhibit, Gallery 350, Illinois Institute of Art-Chicago [photography], Chicago, Illinois | ||
| Recent Publications [writing] | ||
| Critical Gameplay: Design Techniques and Case Studies, Ethics and Game Design Volume II, IGI Global - Book Chapter (forthcoming 2010) | ||
| Studying the Philosophy of Software: A Framework for Examining How Digital Design Affects the Arts, Eight International Conference on New Directions in the Humanities, University of California Los Angeles (UCLA), Los Angeles, California - June 2010 | ||
| An Algorithm for Visual Music, The Third International Conferences on Advances in Computer-Human Interactions (St Maarten), IARIA/IEEE Proceedings - (2010) Conference Proceedings | ||
| The Philosophies of Software, Handbook of Research on Computational Arts and Creative Informatics, IGI Global & Towson University (2009) - Book Chapter | ||
| The Challenge of Enculturation in the Arts, Handbook of Research on Computational Arts and Creative Informatics, IGI Global & Towson University (2009) - Book Chapter | ||
| gReader: A Universally Designed, Device-Independent Email Client,The Second International Conferences on Advances in Computer-Human Interactions (Mexico), IARIA/IEEE Proceedings - (2009) Conference Proceedings | ||
| Polyglot Cubed, Multilingual Educational Game, The Fifth Advances in Computer Entertainment Technology Conference (2009), ACM Digital Library | ||
| Music Box, Composing and Performing Visual Music, The Fifth Advances in Computer Entertainment Technology Conference (2009), ACM/DIMEA Proceedings | ||
| Recent Presentations:[presentations] | ||
| Critical Gameplay, Media Showcase Interactivity Demo Panel I, 28th Conference on Human Factors in Computing Systems (CHI), Atlanta, Georgia | ||
| Digital Society Trends: New Forms of Machine-Human Interactions: Critiquing Software Interactions (presenting panelist), The Third International Conferences on Advances in Computer-Human Interactions (St Maarten), February 2010 | ||
| Games as Teachers, 7th Annual International Digital Media and Art Association Conference (IDMAa), Ball State University, November, 2009 | ||
| Critical Gameplay Design [art panel], 7th Annual International Digital Media and Art Association Conference (IDEAS), Ball State University, November, 2009 | ||